Wildfire enables it to ignite, allowing easier use of your Passive and even more setup potential for Overheat. This allows Thermal Bomb to more easily and reliably blow up groups as well as Ignite them. This combined with Overheat’s mod gives this build some massive burst to crowds.įor Thermal Bomb, Fire Frenzy is used to get a second charge. Burnt-out is the mod that makes it a debuff, making enemies hit by it take an whopping 35% more damage. Mods for Thermal Bomb: Wildfire, Fire Frenzyįor Heatwave, the Tidal Wave mod gives you a second cast of it, letting you burn, and more importantly debuff enemies both more easily. There’s lots of burning, fire, and explosions What else could a Pyromancer ever want? This setup focuses on taking advantage of Overheat’s large range, using other skills to setup your burns, while also generating a ton of Anomaly power. That said, with what is available in the Early Game, here’s my favorite setup with what I could find. Outriders’ Skill and Mod systems are both quite diverse, there’s a lot of good pairings that exist for both offensive and defensive situations. This Eruption deals damage to the target and other in a small area near the target. Abilities and Descriptionsīelow is a list of the Pyromancer’s Skills in the order in which they unlock during gameplay.Ĭreates a volcanic Eruption under a selected target. This allows you to maintain a safer distance while still getting plenty of healing. For the Pyromancer you’ll be healed any time an enemy dies while afflicted with a Burn. The Pyromancer has a high focus on Damage Over Time (DoT) and Area of Effect (AoE), with the option to be a bit more bruiser-like as well.Įach Class in Outriders heals in its own way. You have plenty of abilities that cover close and mid range both offensively and defensively. Your entire goal and purpose is to make the world burn. The Pyromancer is a close to mid range class, one that falls close to the typical Spellcaster Archetype. If this is your new favorite class, check out the full Outriders Devastator Class Guide to learn how to play this class to its highest potential and find out what are the best builds for each skill tree. Auto Reflect makes it so you’re not locked out of dealing damage in other ways while the skill is active, at the cost of it no longer giving damage immunity, instead being just slightly weaker than Golem for damage mitigation. Blood Crush adds a bit of extra damage, causing Gravity Leap to inflict Bleed on everything it hits.īullet Acceleration adds more damage to the reflected shots, and since you can’t end it early, it’s very likely to end up a huge burst of damage if you jump in before activating it. Devastator seems to lack any kind of major buff or debuff that most classes have, so you make do with a sizable base damage increase. Ground Crush and Bloody Crush boost the damage of Earthquake and Gravity Leap respectively. Mods for Reflect Bullets: Bullet Acceleration, Auto Reflect Mods for Gravity Leap: Bloody Crush, Human Comet Skills: Earthquake, Gravity Leap, Reflect Bullets This build will let you do just that, be warned though the delay with one of the skills can take time to get used to, but it can also make for a strong burst of damage. While the Devastators early skills focus more on mitigation rather than damage, the mitigation skills can be modded to inflict some kind of damage. Check out the full Devastator Class Guide when it releases for more information. The Devastator releases an Obelisk, which pulls enemies towards it.Įarned at level 22.
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